Remember there are only 5 chances to do so. There is a reset button below the charges panel at left. The points can be clicked on in any order.
Figure out the password for Gray's computer :. Look close at the monitor on top. After the computer is powered up, it shows a circle with the binary code-panel at right side. The aim of the puzzle is to unlock all of the 16 binaries. The description of the puzzle is on the whiteboard. Press red buttons in the circle and see which binaries are affected at right. The buttons can be clicked in any order. Investigate the login irregularity from the night of the murder :.
Click on Logins icon at top left. See a list of the keycard access numbers of the on the past days. Use the arrow at top and access the day of murder and see that at am keycard accessed the lab and the followed by the system override.
This is when Niko was killed. View the security video mentioned in the case file :. Case file video: Click on security icon at top left. Enter the video card number found in the case file: LBTY Press enter. Press the run arrow at top right. See Niko enter the lab and a few seconds later see lights burst inside the lab. Figure out what the video file referenced on Mason's computer shows:. See Ryan bypassing the lock on the door to the lab.
I nquire about the humming in the lab:. Exit the security room and hear a loud humming close to the lab. Nancy says to tell Ellie. Go upstairs to Ellie. Snoop Ellie's work space :. Tell Ellie about the humming by the lab and she rushes out the room.
Check the book at left side of her desk. Open the drawer under the book and take memory card Journal - Late Fall , key and reminder for passcode for the control booth.
Go to right side of desk and take the box of capacitors. Read the letter tacked on the board from Rachel. It mentions that they talk in code and insinuates that Ellie is not happy here. Figure out the password to activate the keycard program:. Go back down and press the alarm to get Gray out of the security booth. Enter the security booth after hearing the running footsteps. Look at the monitor again. Click on keycard icon at top left. It asks for a password.
Take a look at the card keyer - keycard box on the right side of the desk. See that it has a letter inside a gear. The gear has an arrow. Insert the blank keycard in card keyer box. Now let's look for more of those letters inside gears around the room.
There are 11 in this room and one is on the remote seen earlier on the workshop table. After noting down the letters in the gears; arrange them in clockwise order based on the position of the arrow on the gear. Open again the keycard icon on the computer. Enter the password obtained from the gears: v f r w o d q g g u h z. Colored squares:.
See the colored paper taken from the workshop at top right. There are colored squares at bottom of that paper. The object of the puzzle is to arrange the colored squares the similar as the colored paper clue. One of the colored squares needs to be turned. Right click to turn the square. When all are arranged, click on send to code the blank card in the card keyer. Take the coded card.
Use the keycard to get past a locked door :. Exit the security booth. Go left to the lab door and look close at the keycard box at right. Use the coded card on the box. If the coding is done correctly the light will turn green and the doors are unlocked.
If not, you need to redo the colored squares puzzle. Explore the lab part 1 :. Enter the lab and look around. Work bench: Go forward to the work bench. Take the beaker and the solutions notebook. It has the formula for etching solutions. Oscillator : Check the oscillator right of the work bench. Other machines and stations : Turn around and pan right from the stairs.
Check the mixing station and locked cabinet beside it. The chemical cabinet has a colored keypad lock. Examine the small Tesla coil to the left of the Photolithography lab. Something must be broken.
Explore the Photolithography lab:. Enter the yellow door. There's a locked cabinet of photolithography supplies on the wall above the microscope. There is a cat leg left of the microscope. Turn left and see a fume hood and an air vent on the ceiling. Turn around and check the photolithographic etcher. Read the Manufacturing design book on top of the monitor right of the microscope. Learn how to create your own design using the circuit designer. The design is printed and the printed sheet is used to transfer the design to a blank wafer laid on an etcher.
Check the intercom right of the door. Exit the room. Main lab:. Read the blue book - Battle of the Currents on the table beside the machine. High voltage area: Check the high voltage machines at the corner and wall. There is a cat body left of the high voltage wall. Tesla coil room: Enter the door left of the high voltage machines. Check the Faraday cage. Look close at the Tesla coil base. See where the switch goes. Pull out the drawer.
Nancy says something is missing. Turn left and look close on the floor left of the Tesla coil. There's a hexagon on the floor. Bonus game only - Take the lightning phone charm at top left of the floor. Time to sleep:. We need help for all the other tasks. Time to sleep now. Go back to the lounge at lower level. Go to the bedroom and set the alarm for daylight. Deidre Shannon: The alarm wakes Nancy up.
The cell phone rings. A friend of her father asked about Nancy. She is still nasty. You can use the bathroom, if you want. Go to the lounge and see a cat leg on the table. Get help:. Ryan : Exit the lounge and go to the technical workshop at top level. Enter the blue double doors and hear Ryan scream. Talk to Ryan. Robotic cat: Mason has left parts of the robotic cats everywhere and Ryan is trying to put it together. Nancy says she will help collect the parts.
Talk to Ryan about the time of the murder. Help : Talk to Ryan again and ask about the media card. She will fix Niko's media player if Nancy gets her a Koko Mallos from the candy machine. She gives the plate for the machine. Continue to talk to Nancy about Gray. Gray fought with Niko constantly. Ask about the missing part of the large Tesla coil.
Ryan gives the plan for the missing part. Ask about fixing the small Tesla coil. Ryan says the circuit board is shot and to make a new one. More talk: Talk to Ryan again. Niko told Ryan to wire the part that killed him that way. Ryan is not sharing her tricks on how to enter the building. Get Koko Mallos for Ryan:. Go down to Niko's office and the candy machine.
Place the plate Ryan gave on the candy machine. This is a memory puzzle. Press the yellow button at the center to start the puzzle. See colored buttons of the machine light up. Press the colored buttons the same order as seen when the buttons light up. Press for Amateur: blue, brown, brown, blue, brown, blue, blue. Press fro Master: pink, blue, green, green, blue, pink, green, blue, pink. Take the Koko Mallos candy at the center.
If you eat every kind of candy in the counter, you might get an award. Go back to Ryan and talk to her in order to give her the candy. Ryan leaves to fix the media player. Take the cat head from the table. Make a new circuit board for the small Tesla coil part 1 :. Review how to make a photographic etching: Go down to the lab.
Enter the photolithography lab. Take the cat leg left of the microscope under the cabinet. Turn right and read the book on top of the monitor again. The items needed are: Etching solution, image and blank wafers. Find the missing bottle of hydrofluoric acid:.
Exit the photolithography lab. Turn right from stairs and look at the mixing booth and see that there is no hydrofluoric acid on the shelf. Unlock the supply cabinet:. Pan right to the supply cabinet at right. Examine the red and blue keypad.
The aim of the puzzle is to make all buttons blue. Take the HF - clear bottle with blue cap from the shelf. Prepare the etching solution :. Go back to the mixing booth left of the supply cabinet.
The HF automatically goes on the shelf. Take Hydrofluoric acid HF and pour some on the 3 ml graduated cylinder. Take the poured acid and empty it on the white beaker. Take Nitric acid HNO3 and pour some on the 4 ml graduated cylinder. Pour the 4 ml Nitric acid in graduated cylinder on to the 3 ml cylinder. Pour the remaining 1 ml of Nitric acid in the graduated cylinder into the white beaker.
Take the water H2O on the sink and pour some into the 4 ml graduated cylinder. Pour the 4 ml water into the white beaker. Take the mixture in the white beaker and pour it into one of the brown bottle on the top shelf at left to get formula. If an error is made, pour it in the Hazardous waste disposal at right. Pour the 3 ml into the 4 ml graduated cylinder. Fill the 3 ml cylinder HF again. Pour the 3 ml again into the 4 ml cylinder leaving 2 ml in the 3 ml cylinder.
Take this 2 ml acid and empty it on the white beaker. Empty the 4 ml cylinder into the Hazardous waste disposal at right. Do the same for the Nitric acid. Take Nitric acid HNO3 and pour it on 3 ml graduated cylinder. Fill the 3 ml cylinder HNO3 again. Take the water H2O on the sink and pour some on the 4 ml graduated cylinder.
Pour the 4 ml water in graduated cylinder on to the 3 ml cylinder. Pour the remaining 1 ml of water in the graduated cylinder into the white beaker. Unlock the supply cabinet in the photolithography lab:. Go back inside the photolithography lab. Use the bin key taken from Ellie's desk drawer on the locked cabinet above the small microscope. Take a silicon wafer from cabinet.
Make a new circuit board for the small Tesla coil part 2 :. Make a circuit design : Look close at the monitor at right under the cabinet of the silicon wafers. The puzzle is to connect all the circuit. Click a circuit to turn it.
All done! Take the circuit design from the printer. Use the photolithography etching machine: Turn right and look close at the photolithography etching machine. Pour the formula in brown bottle on the tank 1 at left. Place the printed circuit design on the image tray 2 below the monitor.
Place the silicon wafer on the tray for blank wafers 3. Press the red start button 4. This process takes 12 hours.
So we can leave now and come back later. Find a way to listen to the audio card:. Nancy has already given the candy to Ryan and she left to fix the media player. Go to Niko's office and then behind his desk. Check the media player and see that it is fixed. Niko's diary : Use the audio card - Niko's diary on top left of the media player. Press the play-arrow button.
Entry 1 - Wednesday - Ryan threatens Niko. Entry 2 mentions needing a new coil design. Entry 3 reveals Niko's displeasure of Mason's work. Investigate Ryan's threats against Niko :. Check the lounge: Niko mentions that Ryan confronted him at the lounge and tried to give him another threatening letter.
Go to the lounge right of Niko's office. Take the cat leg from the table. Go to the bedroom. Take the cat's tail beside the lamp on the table with the alarm. Go back to the lounge and then turn around and face towards the entry to the bedroom. Look close at the brown chair left of the entryway. Take and read the threatening notes on gummy bear stationary.
The notes go in the evidence bag. Ryan : Go to tech workshop at top level and talk to Ryan. Ryan explains that those notes are to warn Niko about the dangers of the item he wants her to make. Ryan asks Nancy to leave. Investigate Ryan :. Mason : Go to Mason in his office across the balcony.
Talk to him completely. Learn about Gray, Ellie and Ryan. See a pink cat leg on top of the file cabinet under Mason's desk. We need to get that when he is not here. Deidre : Get a call from Deidre after some time. She needs Nancy's help and is now being sweet. She is charged with plagiarism and she made a deal with her professor in Criminology to help in an actual investigation. So she's helping Nancy with her access to the database.
She already read up on Nancy's case. Nancy asks about Ryan. It seems the video and timeline doesn't match with the time of the murder so the police can't charge Ryan. Victor : Call Victor on the cell phone. Talk about Ellie and Niko's diaries. Tell him about Ryan's threats. Deidre : Get a call from Deidre. She cleared Ryan of being here the night of the murder.
Deidre is tracking 2 photographers that took pictures of Ryan at the award presentation beside a clock. She could not make it here in time to kill Niko. Nancy get Deidre to check other things. He is very upset about it. Ryan : Get a text message from Ryan - apologizing. She wants to talk to Nancy. Deidre : Get a text message from Deidre saying that Ellie waited 30 minutes before calling Ryan: Go upstairs to the tech workshop.
Ryan will help Nancy in her investigation. Escape from the photo lab:. Exit the workshop. Someone hits Nancy on the head. Nancy wakes up at the photo lab. There is a bar at top right of screen that shows the air content of the room. Intercom : Use the intercom right of door. Press the talk button and hear Ellie. She says she's also locked in. She's in the control booth. Ellie says to use the air duct. Air duct: Turn right and see a ribbon hanging from the air vent in the ceiling.
Click on the air vent to climb up to the air duct. It's hot in here. Go to the vent on the floor. Track down some new leads:. Hear Gray and Mason having an argument. Mason runs away. Explore the Tesla coil lab:. Ellie is trapped in the booth. Let's find her. Go to the Tesla coil lab. Climb the stairs to the control booth. Look close at the lock. Amateur: Clues from Ellie's notes about the passcode for the control booth:. The red shape is pressed neither first or last. The green shape is pressed immediately after the diamond.
The yellow shape is pressed last. The blue shape is a star. The purple shape isn't pressed first. The square isn't red. The purple shape, the diamond and the circle are pressed in order. The triangle is pressed second. The circle is pressed before the yellow shape. The shapes are square, diamond, circle, star and triangle. Based on the clues; the colors are red, green, yellow, purple and blue. The first to be pushed is not red, green, purple or yellow color. Then the first must be blue star.
The last which is yellow is not diamond, triangle or circle. So the last one is yellow square. The 3 in the middle are purple 2 , diamond 3 and circle 4. The circle 4 is green. Purple 2 is triangle shaped leaving a red diamond.
Change the colors of the shapes first by using the arrows. Then press the correctly colored shapes in order: blue star, purple triangle, red diamond, green circle and yellow square. Master: Clues from Ellie's notes about the passcode for the control booth:. The yellow shape is pressed after the purple one. The star is pressed sometime before the circle.
The blue shape is pressed immediately before the green one and sometime after the red one. The yellow shape is not the star or the second one pressed. The square is pressed sometime before the triangle which is pressed sometime before the circle. The purple shape is pressed before the star, which is pressed before the triangle. The circle is neither red not the last shape pressed.
The diamond is pressed immediately after the blue shape which is pressed after the star. The first to be pushed is not yellow, circle, green, blue, triangle, star or diamond. The purple is pressed before star, triangle, circle which is not the last.
So the first color is purple. The only shape left from the clues is square. The first one is purple square. The last square to be pushed is not yellow, star, blue, red, square, triangle, circle, blue or star. The only color left is green. The only shape left is diamond. The last one is green diamond.
The color sequence left shows red - yellow - blue immediately after the last green. The shape sequence left shows star - triangle - circle. Then press the correctly colored shapes in order: purple square, red star, yellow triangle, blue circle and green diamond. Mess with the coils:. Enter the control booth. Ellie is not here. Check the desk. Read Ellie's notes on Tesla Coil Safety. Follow Ellie's instructions:. Choose level - move the lever at right to either high or low.
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Mystery Games. Detective Games. Learning Games. Scary Games. Shop Now. Behind the Scenes with Nancy Drew. Kellsey So, thank you for your games! How many have you played? HeR Interactive is a video game company based in Bellevue, Washington. The company was founded as a division of American Laser Games, and spun off as an independent entity. It later bought out its former parent company. The company designs, develops and publishes adventure-mystery games, most of which are based on the Nancy Drew franchise.
Her Interactive relocated to Bellevue, Washington in the late s. Between and , the company developed 32 entries in its Nancy Drew adventure-mystery game series. Penny Milliken replaced him that same year.
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